4th grade artists learned about the renaissance as a time of discovery, exploration and invention. The ability to accurately and realistically portray 3D looking images on a 2d surface happened during the Renaissance. We looked at artwork prior to the Renaissance and compared it to old, 1980s video games. Both types of images had incorrect, distorted and weird attempts at portraying depth on a flat surface. We reviewed parallel, horizontal and vertical lines and drew our cities using one-point perspective and a vanishing point. We shaded in colored pencil, making one side of the building light and the other side dark.