4th graders learned about creating the illusion of depth and distance on their two-dimensional papers. We learned about shapes and forms and we learned all about the Renaissance. We looked at video games from the 1980's and compared them to today's games. The older video games lacked perspective or depth. Then we looked at artwork from before the Renaissance and in much the same way as the video games, these paintings are lacking in the accurate portrayl of depth as well. We finished our drawings in "plastipastels"--these are like a cool combination of crayons and colored pencils. We also used texturized rubbing plates to give our buildings a variety of textures.